Projects

Small experiments for seeing inside experience.

These tools are brief educational demonstrations. They run in the browser, require no account, and are designed to clarify a psychological mechanism rather than deliver treatment.

Design principles

What these tools are trying to do.

An interactive psychological tool should be useful without overstating what it knows, collecting unnecessary information, or imitating a clinical relationship.

01

Make the mechanism visible

The interaction should reveal why a technique works, not merely decorate an explanation.

02

Keep the boundary clear

Education is not diagnosis, assessment, treatment, crisis care, or individualized psychological advice.

03

Collect as little as possible

Where feasible, personal text stays in the browser and is not stored or transmitted.

Have an idea for a psychological concept that should be interactive?

I’m interested in selected educational, research, and product collaborations.

Propose a project